Hey guys i found this guide a while back and thought it was prity good, and thought i should share it with you all
WARRIOR
Warriors have the skills to freely use a variety of weapons including one-hand, two-hand and dual axes. They can serve as reliable tankers as they also have skills to protect their team mates.
Those who have learned Warrior skills are always on the front line of the party, fighting head-on with the enemy and protecting their party members. They are committed to not retreat in a fight.
Fenzy Buster Series
Taunting Target (Optional/PvP)
Roars at enemy's to provoke their attention towards you. Might be useful when training but I doubt you'll use it a lot.
Vital Increase (Optional/PvP)
Increases your HP, decreases your Phy. Attack-Useful skill when you want to tank, especially when fighting Wizard's or other Nukers. I would recommend that you max it.
Descry (Optional/PvP)
Makes you see players that are in ''Stealth''. Can be useful but only in PvP , Jobbing and War.
Sprint Assault (Max It)
Enables you to rush to the enemy, can KB and Stun. Max It, Great skill for PvP and training.
Iron Skin (Max It)
Increases your Physical defends for a short time. Really useful, it'll save your ass when you're in trouble.
Howling Shout (Optional/Training)
Gives a loud roar to provoke enemy's around you and draw their attention towards you * Similar to Taunting Target. Might be useful when training but you won't really use it that often.
Mana Skin (Max It)
Increases your Magical defends for a short time. Useful skill against nukers and wizards, also for training at mag. mobs
Guard Barrier Series
(You cannot cast any of these on yourself.)
Pain Quota (Optional/PvP)
Creates a protective layer on the party member, a part of the damage inflicted to that member will be distributed to the other party members. Just useful in PvP, Jobbing and War.
Physical Fence (Optional/PvP)
Creates a protective layer for Physical damage on a player, part of the damage will be inflicted to you. Optional, just useful in PvP, Jobbing and War.
Magical Fence (Optional/PvP)
Creates a protective layer for Magical damage on a player, part of the damage will be inflicted to you. Just useful in PvP, Jobbing and War.
Protect (Optional/Taxi)
Provokes the enemy to divert some of their hostility from one member to yourself. Only useful in party leveling to protect someone.
Physical Screen (Optional/PvP)
Increases the Physical defense of a player, cannot cast on yourself. Useful in PvP, Jobbing and War.
Morale Screen (Optional/PvP)
Increases the Magical defense of a player, cannot cast on yourself. Optional, useful in PvP, Jobbing and War.
Ultimate Screen (Optional/PvP)
Increases the Physical and Magical defense of a player. Optional, useful in PvP, Jobbing and War.
One-handed Lord Series
One-handed Arms (Max It)
Increases your Physical attack power.
Power Shield (Max It)
Increases the Physical damage, passive skill works only with a One-handed sword equipped.
Blockade (Max It)
Increases the chance on blocking, passive skill works only with a One-handed Sword equipped.
Critical Void (Max It)
Decreases the chance of suffering a critical damage on yourself, passive skill works only with a One-handed Sword equipped.
One-handed Sword Series
Slash (Max It)
''Slashes'' the enemy, not much to it.
Shield Trash (Max It)
Hits the enemy, chance of KB and Dull.
Double Stab (Max It)
Stabs the enemy twice.
Berserker (Max It)
Hits the enemy twice, cannot use when your HP is below 10%, because it cost some Hp to cast.
Shield Crush (Max It)
Hits the enemy twice with the shield, chance of KB and Dull.
Cunning Stab (Max It)
Hits the enemy 4 time. Daring
Berserker (Max It)
Hits 4 times, cannot be used when HP is 10% or less because it cost 10% of your HP.
Two-handed Lord Series
Two-hand Arms (Max It)
Increase your Physical attack power.
Concentration (Max It)
Increase the chance of dealing a Critical hit, passive skill works only with a Two-handed Sword equipped.
Damage Return (Max It)
Can return some damage you've taken from the enemy, only Physical damage. Passive skill only work with a Two-handed Sword equipped.
Two-handed Sword Series
Bash (Max It)Hit's once with the sword, chance of KB.
Turn Rising (Max It)
Hit's once with the sword, chance of KD.
War Cry (Max It)
Buff that can only be used with Two-handed Sword equipped, increases Physical attack power.
Charge Swing (Max It)
Hit's twice with the sword.
Maddening (Max It)
Hits the enemy once, cannot be used when HP is 10% or below, because it cost 10% HP.
Triple Swing (Max It)
Hits the enemy 3 times, damage will be increased under;Bind, sleep, stun and Dull status.
Dare Devil (Max It)
Hits 2 times, chance of KB, cannot be used when HP is 10% or below, because it cost 10%HP.
Dual Lord Series
Dual Arms (Max It)
Increases the Physical attack power, passive skill works only with Dual Axes equipped.
Dual Defense (Max It)
Increases the Physical defense, passive skill only works with Dual Axes equipped.
Accuracy (Max It)
Increases the hit rate, only works when Dual Axe skill's are used, Passive skill.
Protection (Max It)
Improves the power to resist against bad status, passive skill only works with Dual Axes equipped.
Dual Axe Series
Down cross (Max It)
Hit's once with the Dual Axes.
Double Twist (Max It)
Hit's twice, chance of stunning and bleed.
Axe Quiver (Max It)
No damage, just stuns. Optional
Dual Counter (Max It)
Hits 3 times, nothing special to it.
Crisis Rush (Max It)
Hit's 4 times, cannot cast when less then 10%HP because it cost 10% hp to cast.
Sudden Twist (Max It)
Hits 3 times, chance to stun and cast Bleed.
Deadly Counter (Max It)
Hit's 4 times.
Crucial Rush (Max It)
Hit's 5 times, cannot cast when HP is below 10%, because it needs 10%HP to cast.
Warlock to follow![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
WARRIOR
Warriors have the skills to freely use a variety of weapons including one-hand, two-hand and dual axes. They can serve as reliable tankers as they also have skills to protect their team mates.
Those who have learned Warrior skills are always on the front line of the party, fighting head-on with the enemy and protecting their party members. They are committed to not retreat in a fight.
Fenzy Buster Series
Taunting Target (Optional/PvP)
Roars at enemy's to provoke their attention towards you. Might be useful when training but I doubt you'll use it a lot.
Vital Increase (Optional/PvP)
Increases your HP, decreases your Phy. Attack-Useful skill when you want to tank, especially when fighting Wizard's or other Nukers. I would recommend that you max it.
Descry (Optional/PvP)
Makes you see players that are in ''Stealth''. Can be useful but only in PvP , Jobbing and War.
Sprint Assault (Max It)
Enables you to rush to the enemy, can KB and Stun. Max It, Great skill for PvP and training.
Iron Skin (Max It)
Increases your Physical defends for a short time. Really useful, it'll save your ass when you're in trouble.
Howling Shout (Optional/Training)
Gives a loud roar to provoke enemy's around you and draw their attention towards you * Similar to Taunting Target. Might be useful when training but you won't really use it that often.
Mana Skin (Max It)
Increases your Magical defends for a short time. Useful skill against nukers and wizards, also for training at mag. mobs
Guard Barrier Series
(You cannot cast any of these on yourself.)
Pain Quota (Optional/PvP)
Creates a protective layer on the party member, a part of the damage inflicted to that member will be distributed to the other party members. Just useful in PvP, Jobbing and War.
Physical Fence (Optional/PvP)
Creates a protective layer for Physical damage on a player, part of the damage will be inflicted to you. Optional, just useful in PvP, Jobbing and War.
Magical Fence (Optional/PvP)
Creates a protective layer for Magical damage on a player, part of the damage will be inflicted to you. Just useful in PvP, Jobbing and War.
Protect (Optional/Taxi)
Provokes the enemy to divert some of their hostility from one member to yourself. Only useful in party leveling to protect someone.
Physical Screen (Optional/PvP)
Increases the Physical defense of a player, cannot cast on yourself. Useful in PvP, Jobbing and War.
Morale Screen (Optional/PvP)
Increases the Magical defense of a player, cannot cast on yourself. Optional, useful in PvP, Jobbing and War.
Ultimate Screen (Optional/PvP)
Increases the Physical and Magical defense of a player. Optional, useful in PvP, Jobbing and War.
One-handed Lord Series
One-handed Arms (Max It)
Increases your Physical attack power.
Power Shield (Max It)
Increases the Physical damage, passive skill works only with a One-handed sword equipped.
Blockade (Max It)
Increases the chance on blocking, passive skill works only with a One-handed Sword equipped.
Critical Void (Max It)
Decreases the chance of suffering a critical damage on yourself, passive skill works only with a One-handed Sword equipped.
One-handed Sword Series
Slash (Max It)
''Slashes'' the enemy, not much to it.
Shield Trash (Max It)
Hits the enemy, chance of KB and Dull.
Double Stab (Max It)
Stabs the enemy twice.
Berserker (Max It)
Hits the enemy twice, cannot use when your HP is below 10%, because it cost some Hp to cast.
Shield Crush (Max It)
Hits the enemy twice with the shield, chance of KB and Dull.
Cunning Stab (Max It)
Hits the enemy 4 time. Daring
Berserker (Max It)
Hits 4 times, cannot be used when HP is 10% or less because it cost 10% of your HP.
Two-handed Lord Series
Two-hand Arms (Max It)
Increase your Physical attack power.
Concentration (Max It)
Increase the chance of dealing a Critical hit, passive skill works only with a Two-handed Sword equipped.
Damage Return (Max It)
Can return some damage you've taken from the enemy, only Physical damage. Passive skill only work with a Two-handed Sword equipped.
Two-handed Sword Series
Bash (Max It)Hit's once with the sword, chance of KB.
Turn Rising (Max It)
Hit's once with the sword, chance of KD.
War Cry (Max It)
Buff that can only be used with Two-handed Sword equipped, increases Physical attack power.
Charge Swing (Max It)
Hit's twice with the sword.
Maddening (Max It)
Hits the enemy once, cannot be used when HP is 10% or below, because it cost 10% HP.
Triple Swing (Max It)
Hits the enemy 3 times, damage will be increased under;Bind, sleep, stun and Dull status.
Dare Devil (Max It)
Hits 2 times, chance of KB, cannot be used when HP is 10% or below, because it cost 10%HP.
Dual Lord Series
Dual Arms (Max It)
Increases the Physical attack power, passive skill works only with Dual Axes equipped.
Dual Defense (Max It)
Increases the Physical defense, passive skill only works with Dual Axes equipped.
Accuracy (Max It)
Increases the hit rate, only works when Dual Axe skill's are used, Passive skill.
Protection (Max It)
Improves the power to resist against bad status, passive skill only works with Dual Axes equipped.
Dual Axe Series
Down cross (Max It)
Hit's once with the Dual Axes.
Double Twist (Max It)
Hit's twice, chance of stunning and bleed.
Axe Quiver (Max It)
No damage, just stuns. Optional
Dual Counter (Max It)
Hits 3 times, nothing special to it.
Crisis Rush (Max It)
Hit's 4 times, cannot cast when less then 10%HP because it cost 10% hp to cast.
Sudden Twist (Max It)
Hits 3 times, chance to stun and cast Bleed.
Deadly Counter (Max It)
Hit's 4 times.
Crucial Rush (Max It)
Hit's 5 times, cannot cast when HP is below 10%, because it needs 10%HP to cast.
Warlock to follow
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)